Buy euro-car.eu ?
Products related to Rules:
-
Design Rules, Volume 2 : How Technology Shapes Organizations
Price: 95.00 £ | Shipping*: 0.00 £ -
Law 3.0 : Rules, Regulation, and Technology
Putting technology front and centre in our thinking about law, this book introduces Law 3.0: the future of the legal landscape. Technology not only disrupts the traditional idea of what it is ‘to think like a lawyer,’ as per Law 1.0; it presents major challenges to regulators who are reasoning in a Law 2.0 mode.As this book demonstrates, the latest developments in technology offer regulators the possibility of employing a technical fix rather than just relying on rules – thus, we are introducing Law 3.0.Law 3.0 represents, so to speak, the state we are in and the conversation that we now need to have, and this book identifies some of the key points for discussion in that conversation.Thinking like a lawyer might continue to be associated with Law 1.0, but from 2020 onward, Law 3.0 is the conversation that we all need to join. And, as this book argues, law and the evolution of legal reasoning cannot be adequately understood unless we grasp the significance of technology in shaping both legal doctrine and our regulatory thinking. This is a book for those studying, or about to study, law – as well as others with interests in the legal, political, and social impact of technology.
Price: 19.99 £ | Shipping*: 3.99 £ -
Design Driven Innovation : Changing the Rules of Competition by Radically Innovating What Things Mean
Until now, the literature on innovation has focused either on radical innovation pushed by technology or incremental innovation pulled by the market.In Design-Driven Innovation: How to Compete by Radically Innovating the Meaning of Products, Roberto Verganti introduces a third strategy, a radical shift in perspective that introduces a bold new way of competing.Design-driven innovations do not come from the market; they create new markets.They don't push new technologies; they push new meanings. It's about having a vision, and taking that vision to your customers.Think of game-changers like Nintendo's Wii or Apple's iPod.They overturned our understanding of what a video game means and how we listen to music.Customers had not asked for these new meanings, but once they experienced them, it was love at first sight. But where does the vision come from? With fascinating examples from leading European and American companies, Verganti shows that for truly breakthrough products and services, we must look beyond customers and users to those he calls "interpreters" - the experts who deeply understand and shape the markets they work in. Design-Driven Innovation offers a provocative new view of innovation thinking and practice.
Price: 28.00 £ | Shipping*: 0.00 £ -
Rules of Play : Game Design Fundamentals
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television-but game design has yet to develop a theoretical framework or critical vocabulary.In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field.They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games.As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games.Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide.It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.
Price: 72.00 £ | Shipping*: 0.00 £
Similar search terms for Rules:
-
Speed Read F1 : The Technology, Rules, History and Concepts Key to the Sport Volume 1
Get instant access to the history, technology, drivers, rivalries, racing circuits, and business of Formula 1 in this beautifully designed and illustrated essential guide from Motorbooks’ Speed Read series. The world racing championship that now encompasses 20 (and counting) annual races across five continents started in the European racing scene between the first and second world wars.It’s been a long road from the early races held in redundant airfields bounded by old oil drums to today’s extravagant spectacles—a road marked by glory, championships, iteration, technology, and speed. In sections divided by topic, you’ll find the history of the sport, biographies of major drivers and figures who have dominated the sport’s long and storied history, a rundown of the incredible technology that makes its cars so fast, an account of racing accidents and the safety measures they inspired, and more. Each section ends with a glossary of related terms, and informational sidebars provide fun facts, historical tidbits, and mini-bios of key people in Formula 1.Sleek illustrations of the cars, technology, and drivers impart the visual feel of F1 throughout. With Motorbooks’ Speed Read series, become an instant expert in a range of fast-moving subjects, from Formula 1 racing to the Tour de France.Accessible language, compartmentalized sections, fact-filled sidebars, glossaries of key terms, and event timelines deliver quick access to insider knowledge.Their brightly colored covers, modern design, pop art–inspired illustrations, and handy size make them perfect on-the-go reads.
Price: 12.99 £ | Shipping*: 3.99 £ -
Rhinocorn Rules
Illustrated by Matt Carr, this colourful picture book will teach 3 to 5-year-olds to always be themselves and make new friends, as well as some fun facts about rhinos!If you loved Supertato, Superbat and Julian is a Mermaid, come meet Ron in Rhinocorn Rules! Ron is a rhino like no other. He doesn’t like to live by the other rhino rules – the other rhinos are grumpy, solitary and they will charge at anything that gets in their way.But not Ron. Ron likes music, art and only wants to have fun. He is determined to live his best life and not conform to the herd.When Ron paints himself into a bright unicorn, all of the other animals think he’s the coolest animal ever, but his rhino family are less impressed.Will they learn to embrace Ron for who he really is? An uplifting and funny new picture book story about daring to be different, from the creator of Superbat.
Price: 6.99 £ | Shipping*: 3.99 £ -
Cesar's Rules
Your dog just doesn't seem to listen. You've been through obedience training, but he still can't seem to master the most basic commands. And nothing you do seems to prevent him from misbehaving. 'Clients usually come to me when their dogs are ruining their lives, not when they won't sit,' says Cesar. 'But everywhere I go, people are telling me they are confused about the wide variety of training options and theories out there.' Now, in his usual straightforward, confident manner, Cesar takes on the topic of training for the first time, by explaining the importance of balance as the foundation for a healthy relationship between you and your dog.He calls upon some of the foremost experts in the field so that you can find the perfect approach that works for you and your dog. Filled with practical advice, anecdotes, tips, and trouble-shooting techniques from Cesar and his colleagues, this is the ultimate guide to a well-behaved and well-balanced dog - from a new puppy to an old dog who can still learn new tricks.
Price: 12.99 £ | Shipping*: 3.99 £ -
Moscow Rules
The violent death of a journalist leads secret agent Gabriel Allon to Russia.But this is not the grim Moscow of Soviet times, but a new Moscow, awash in oil wealth and in thrall to a new generation of rich Stalinists plotting to challenge an old enemy: the United States. One such man is Ivan Kharkov, a former KGB colonel whose global empire is built on a lucrative and deadly business.Kharkov is an arms dealer - and he's about to sell Russia's most dangerous weapon to al-Qaeda.Unless Allon can learn the time and place of delivery, the world will suffer its deadliest terror attack since 9/11.The countdown to Armageddon has begun . . .
Price: 10.99 £ | Shipping*: 3.99 £
* All prices are inclusive of VAT and, if applicable, plus shipping costs. The offer information is based on the details provided by the respective shop and is updated through automated processes. Real-time updates do not occur, so deviations can occur in individual cases.